Description
Surface character: imperfections, stains and surface. Surface Imperfections 011 is a surface imperfections material captured for production rendering, with maps that behave the way your shader graph expects.
Maps included: color, normal, opacity. Format coverage: JPG, PNG and EXR. Resolution ladder runs to 2K, so you can pick the tier that fits your VRAM and target platform.
Targeted at ArchViz teams who prefer accuracy over flair. Surface Imperfections 011 won’t surprise your render: tiling is clean, normals are correctly oriented, and the displacement scale is documented.
Surface Imperfections 011 loads cleanly into Marmoset Toolbag, Blender, Houdini, Unity and Unreal Engine. There is no proprietary metadata or vendor-specific quirk — the maps are plain image files at industry-standard channel layouts.
One purchase, lifetime access in your account. The files are yours to use across as many projects as you ship, with no per-project fee structure on top.

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