Description
Tiles 067 brings a blue, cyan and hexagon surface into your scene with the channels you actually use. The set is cleaned for tiling, the normal-map flavour is documented, and the maps load directly into Maya.
Maps included: color, displacement, normal, roughness, ambient-occlusion. Format coverage: JPG, PNG and EXR. Resolution ladder runs to 2K, so you can pick the tier that fits your VRAM and target platform.
Built for product visualisers who need a material to drop into a scene and stay there. Tiles 067 works equally well in real-time engines and offline renderers, on hero close-ups and on background fillers.
Tested across Maya, Marmoset Toolbag, Houdini, Blender and Unreal Engine. The maps load directly into Principled BSDF or equivalent metallic-roughness graphs in any modern renderer.
Once purchased, Tiles 067 stays in your library indefinitely. You can re-download on any device, keep using the maps across new projects, and bundle additional materials for the auto-discount.

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