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Metal 021

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38.54

Metal 021 — full PBR set with color, displacement, normal, roughness, metalness ready for hero-shot renders at 2K.

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SKU: TA-ACG-METAL021

Description

This material was processed for accurate tiling, predictable normal direction, and clean displacement at the resolution your hero shots need. Metal 021 ships ready for production use, not as a sample.

Technical specs: color, displacement, normal, roughness, metalness channels at up to 2K. Files are exported as JPG, PNG and EXR. Tiling has been validated; normal-map convention is clearly tagged so you don’t fight your shader.

Built for 3D artists who need a material to drop into a scene and stay there. Metal 021 works equally well in real-time engines and offline renderers, on hero close-ups and on background fillers.

Tested across Unreal Engine, Unity, Marmoset Toolbag, Houdini and Cinema 4D. The maps load directly into Principled BSDF or equivalent metallic-roughness graphs in any modern renderer.

One purchase, lifetime access in your account. The files are yours to use across as many projects as you ship, with no per-project fee structure on top.

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