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Carpet 013

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32.87

Carpet 013: technical PBR material with documented channels for predictable shader behaviour.

Quantity:
SKU: TA-ACG-CARPET013

Description

Carpet 013 is a production-grade PBR material designed for direct integration into modern shader pipelines. It captures the carpet, plain character of real carpet surfaces without forcing you to spend an evening rebaking maps.

The pack is shipped at up to 2K in JPG, PNG and EXR. Color, displacement, normal, roughness, ambient-occlusion channels are included, and the maps are tested for tiling continuity and consistent UV scaling out of the box.

Suited for any pipeline that respects PBR conventions: product visualisers can drop Carpet 013 into their material library and continue working without a single rebake.

Compatible with Unity, Marmoset Toolbag, Houdini, 3ds Max and Maya. The asset uses standard channel naming (BaseColor, Normal, Roughness, Metalness, Displacement, AO), and ships in formats every importer understands.

Once purchased, Carpet 013 stays in your library indefinitely. You can re-download on any device, keep using the maps across new projects, and bundle additional materials for the auto-discount.

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