Description
Cobblestone Floor 03 is a production-grade PBR material designed for direct integration into modern shader pipelines. It captures the cobblestone, plastered character of real floor surfaces without forcing you to spend an evening rebaking maps.
All maps ship at up to 2K in JPG, PNG and EXR. The included channels are color, normal, roughness, displacement, AO, with both DirectX and OpenGL normal-map conventions where it matters. No additional baking is required for standard PBR workflows.
Whether you ship a real-time game, a hero-shot render, or an architectural walkthrough, Cobblestone Floor 03 integrates without negotiation. Product visualisers will recognise the workflow immediately.
Compatible with Unreal Engine, Blender, 3ds Max, Marmoset Toolbag and Maya. The asset uses standard channel naming (BaseColor, Normal, Roughness, Metalness, Displacement, AO), and ships in formats every importer understands.
Every purchase is final and lifetime. Cobblestone Floor 03 integrates into your pipeline, and the next time you need a similar surface, you already have it on file.

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