Description
Worn Rock Natural 01 is a production-grade PBR material designed for direct integration into modern shader pipelines. It captures the weathered, yellow character of real outdoor surfaces without forcing you to spend an evening rebaking maps.
All maps ship at up to 2K in JPG, PNG and EXR. The included channels are color, normal, roughness, displacement, AO, with both DirectX and OpenGL normal-map conventions where it matters. No additional baking is required for standard PBR workflows.
Suited for any pipeline that respects PBR conventions: indie game studios can drop Worn Rock Natural 01 into their material library and continue working without a single rebake.
Compatible with Blender, Maya, Unreal Engine, Cinema 4D and Unity. The asset uses standard channel naming (BaseColor, Normal, Roughness, Metalness, Displacement, AO), and ships in formats every importer understands.
Once purchased, Worn Rock Natural 01 stays in your library indefinitely. You can re-download on any device, keep using the maps across new projects, and bundle additional materials for the auto-discount.

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