Description
Bricks 087 brings a beige, bricks and brown surface into your scene with the channels you actually use. The set is cleaned for tiling, the normal-map flavour is documented, and the maps load directly into Houdini.
Technical specs: color, displacement, normal, roughness, ambient-occlusion channels at up to 2K. Files are exported as JPG, PNG and EXR. Tiling has been validated; normal-map convention is clearly tagged so you don’t fight your shader.
Built for 3D artists who need a material to drop into a scene and stay there. Bricks 087 works equally well in real-time engines and offline renderers, on hero close-ups and on background fillers.
Drop into Houdini, Blender, Cinema 4D, Marmoset Toolbag and Unity without conversion. Both DirectX and OpenGL normal-map flavours are present where applicable, and the displacement scale is calibrated for typical scene units.
Every purchase is final and lifetime. Bricks 087 integrates into your pipeline, and the next time you need a similar surface, you already have it on file.

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