Description
Surface character: marble, onyx and red. Onyx 010 is an onyx material captured for production rendering, with maps that behave the way your shader graph expects.
Technical specs: color, displacement, normal, roughness channels at up to 2K. Files are exported as JPG, PNG and EXR. Tiling has been validated; normal-map convention is clearly tagged so you don’t fight your shader.
Targeted at VFX departments who prefer accuracy over flair. Onyx 010 won’t surprise your render: tiling is clean, normals are correctly oriented, and the displacement scale is documented.
Compatible with 3ds Max, Unreal Engine, Marmoset Toolbag, Houdini and Maya. The asset uses standard channel naming (BaseColor, Normal, Roughness, Metalness, Displacement, AO), and ships in formats every importer understands.
Purchase grants you permanent access via your account. Combine Onyx 010 with any two other assets in the same checkout to trigger the bundle discount automatically.

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