Description
Carpet 001 brings a carpet, fabric and floor surface into your scene with the channels you actually use. The set is cleaned for tiling, the normal-map flavour is documented, and the maps load directly into Marmoset Toolbag.
All maps ship at up to 2K in JPG, PNG and EXR. The included channels are color, displacement, normal, roughness, with both DirectX and OpenGL normal-map conventions where it matters. No additional baking is required for standard PBR workflows.
Use cases include game environments, ArchViz interiors and exteriors, product visualisations, motion graphics, and educational content. Carpet 001 carries enough resolution for hero shots and tiles cleanly for repeating surfaces.
Carpet 001 loads cleanly into Marmoset Toolbag, Unity, Houdini, Unreal Engine and Maya. There is no proprietary metadata or vendor-specific quirk — the maps are plain image files at industry-standard channel layouts.
Once purchased, Carpet 001 stays in your library indefinitely. You can re-download on any device, keep using the maps across new projects, and bundle additional materials for the auto-discount.

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