Description
This material was processed for accurate tiling, predictable normal direction, and clean displacement at the resolution your hero shots need. Concrete Slab Wall ships ready for production use, not as a sample.
All maps ship at up to 2K in JPG, PNG and EXR. The included channels are color, normal, roughness, displacement, AO, with both DirectX and OpenGL normal-map conventions where it matters. No additional baking is required for standard PBR workflows.
Built for product visualisers who need a material to drop into a scene and stay there. Concrete Slab Wall works equally well in real-time engines and offline renderers, on hero close-ups and on background fillers.
Compatible with Marmoset Toolbag, Unity, Maya, Cinema 4D and Blender. The asset uses standard channel naming (BaseColor, Normal, Roughness, Metalness, Displacement, AO), and ships in formats every importer understands.
Every purchase is final and lifetime. Concrete Slab Wall integrates into your pipeline, and the next time you need a similar surface, you already have it on file.

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