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Painted Metal 015

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43.46

metal, painted and rust PBR material, packaged at 2K with both normal-map flavours included.

Quantity:
SKU: TA-ACG-PAINTEDMETAL015

Description

This material was processed for accurate tiling, predictable normal direction, and clean displacement at the resolution your hero shots need. Painted Metal 015 ships ready for production use, not as a sample.

All maps ship at up to 2K in JPG, PNG and EXR. The included channels are color, displacement, normal, roughness, ambient-occlusion, metalness, with both DirectX and OpenGL normal-map conventions where it matters. No additional baking is required for standard PBR workflows.

Targeted at 3D artists who prefer accuracy over flair. Painted Metal 015 won’t surprise your render: tiling is clean, normals are correctly oriented, and the displacement scale is documented.

Drop into Maya, Unity, Unreal Engine, Blender and Houdini without conversion. Both DirectX and OpenGL normal-map flavours are present where applicable, and the displacement scale is calibrated for typical scene units.

One purchase, lifetime access in your account. The files are yours to use across as many projects as you ship, with no per-project fee structure on top.

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