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Carpet 015

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46.32

Carpet 015 — full PBR set with color, displacement, normal, roughness, ambient-occlusion ready for hero-shot renders at 2K.

Quantity:
SKU: TA-ACG-CARPET015

Description

Carpet 015 is a production-grade PBR material designed for direct integration into modern shader pipelines. It captures the carpet, fabric character of real carpet surfaces without forcing you to spend an evening rebaking maps.

Technical specs: color, displacement, normal, roughness, ambient-occlusion channels at up to 2K. Files are exported as JPG, PNG and EXR. Tiling has been validated; normal-map convention is clearly tagged so you don’t fight your shader.

Whether you ship a real-time game, a hero-shot render, or an architectural walkthrough, Carpet 015 integrates without negotiation. 3D artists will recognise the workflow immediately.

Engine compatibility: Blender, Marmoset Toolbag, Cinema 4D, 3ds Max and Maya. The channels match the names and roles expected by every major shader graph, so importing is a drag-and-drop.

Once purchased, Carpet 015 stays in your library indefinitely. You can re-download on any device, keep using the maps across new projects, and bundle additional materials for the auto-discount.

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