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Ground 062 S

(0 customer reviews)

30.38

Tileable brown surface captured for production use, full PBR coverage at 2K.

Quantity:
SKU: TA-ACG-GROUND062S

Description

Ground 062 S brings a brown, dirt and gravel surface into your scene with the channels you actually use. The set is cleaned for tiling, the normal-map flavour is documented, and the maps load directly into Marmoset Toolbag.

All maps ship at up to 2K in JPG, PNG and EXR. The included channels are color, displacement, normal, roughness, ambient-occlusion, with both DirectX and OpenGL normal-map conventions where it matters. No additional baking is required for standard PBR workflows.

Built for 3D artists who need a material to drop into a scene and stay there. Ground 062 S works equally well in real-time engines and offline renderers, on hero close-ups and on background fillers.

Engine compatibility: Marmoset Toolbag, Unity, Maya, Unreal Engine and Houdini. The channels match the names and roles expected by every major shader graph, so importing is a drag-and-drop.

Every purchase is final and lifetime. Ground 062 S integrates into your pipeline, and the next time you need a similar surface, you already have it on file.

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