Description
Brick Wall 10 is a production-grade PBR material designed for direct integration into modern shader pipelines. It captures the brick, bricks character of real wall surfaces without forcing you to spend an evening rebaking maps.
Technical specs: color, normal, roughness, displacement, AO channels at up to 2K. Files are exported as JPG, PNG and EXR. Tiling has been validated; normal-map convention is clearly tagged so you don’t fight your shader.
Whether you ship a real-time game, a hero-shot render, or an architectural walkthrough, Brick Wall 10 integrates without negotiation. Product visualisers will recognise the workflow immediately.
Engine compatibility: Marmoset Toolbag, Unreal Engine, 3ds Max, Unity and Maya. The channels match the names and roles expected by every major shader graph, so importing is a drag-and-drop.
Purchase grants you permanent access via your account. Combine Brick Wall 10 with any two other assets in the same checkout to trigger the bundle discount automatically.

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