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Production wood floor pack — covers color, displacement, normal, roughness, ambient-occlusion at up to 2K, no rebake needed.
Tile-tested clean pack — clean, dark and floor character with the maps your shader graph expects.
Drop-in PBR material: floor, herringbone and parquet. Channels included for VFX departments.
A clean brown surface, captured and processed for direct integration into 3ds Max.
Wood Floor 053 — production-grade PBR material set with color, displacement, normal, roughness, ambient-occlusion channels at up to 2K.
Production wood floor pack — covers color, displacement, normal, roughness, ambient-occlusion at up to 2K, no rebake needed.
dark, floor and parquet PBR material, packaged at 2K with both normal-map flavours included.
Wood Floor 070 delivers color, displacement, normal, roughness maps ready to drop into Unreal Engine or any modern renderer.