Showing 253–261 of 578 results
Metal 026 — a metal surface for ArchViz teams: color, displacement, normal, roughness, metalness, 2K, ready.
Hi-res metal material — black, covered and metal, mapped for tiling and engine-agnostic use.
Hi-res metal material — grey, metal and smooth, mapped for tiling and engine-agnostic use.
Metal 035 — production-grade PBR material set with color, displacement, normal, roughness, metalness channels at up to 2K.
Tileable metal surface captured for production use, full PBR coverage at 2K.
Metal 040 — production-grade PBR material set with color, displacement, normal, roughness, metalness channels at up to 2K.
Drop-in PBR material: iron, metal and rust. Channels included for motion designers.
Tile-ready dirty PBR set at 2K. Ships with color, displacement, normal, roughness, metalness for instant material setup.
Metal 043 A: technical PBR material with documented channels for predictable shader behaviour.