Showing 406–414 of 578 results
A clean uneven surface, captured and processed for direct integration into Maya.
Tile-ready rough PBR set at 2K. Ships with color, normal, roughness, displacement, AO for instant material setup.
Rock Wall 10 — full PBR set with color, normal, roughness, displacement, AO ready for hero-shot renders at 2K.
A clean boulder surface, captured and processed for direct integration into Unreal Engine.
Drop-in PBR material: boulder, cliff and rocks. Channels included for 3D artists.
Tile-ready modern PBR set at 2K. Ships with color, displacement, normal, roughness, ambient-occlusion for instant material setup.
ground, rock and rocks PBR material, packaged at 2K with both normal-map flavours included.
Rocks 011: technical PBR material with documented channels for predictable shader behaviour.
Rocks 017: tile-mapped rocks material — desert, pebbles and rocks, 2K, drop and render.