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A blue tiles pack with all standard PBR channels — clean for production renders.
Tiles 135 D — production-grade PBR material set with color, displacement, normal, roughness, ambient-occlusion channels at up to 2K.
A broken, damaged PBR pack tested for clean tiling and accurate shading in Cinema 4D.
Drop-in PBR material: brown, marble and stone. Channels included for VFX departments.
Tile-ready brown PBR set at 2K. Ships with color, displacement, normal, roughness, ambient-occlusion for instant material setup.
Hand-checked travertine material — ships with the channels you need at 2K.
Tile-tested wallpaper pack — wallpaper and woodchip character with the maps your shader graph expects.
Drop-in PBR material: mold, wallpaper and woodchip. Channels included for indie game studios.
White Plaster Rough 01 delivers color, normal, roughness, displacement, AO maps ready to drop into Maya or any modern renderer.