Description
Bark Brown 02 is a production-grade PBR material designed for direct integration into modern shader pipelines. It captures the bark, tree character of real wood surfaces without forcing you to spend an evening rebaking maps.
The pack is shipped at up to 2K in JPG, PNG and EXR. Color, normal, roughness, displacement, AO channels are included, and the maps are tested for tiling continuity and consistent UV scaling out of the box.
Whether you ship a real-time game, a hero-shot render, or an architectural walkthrough, Bark Brown 02 integrates without negotiation. VFX departments will recognise the workflow immediately.
Drop into Blender, 3ds Max, Unity, Cinema 4D and Maya without conversion. Both DirectX and OpenGL normal-map flavours are present where applicable, and the displacement scale is calibrated for typical scene units.
Buy once, re-download anytime from your account. There are no subscriptions, no extra tiers, and no surprise renewals — your library stays with you.

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