Description
Surface character: weathered, broken and brick. Broken Brick Wall is a wall material captured for production rendering, with maps that behave the way your shader graph expects.
Resolution scales up to 2K, packaged across JPG, PNG and EXR. The set covers color, normal, roughness, displacement, AO channels — exactly what a metallic-roughness pipeline needs to render predictably.
Suited for any pipeline that respects PBR conventions: indie game studios can drop Broken Brick Wall into their material library and continue working without a single rebake.
Compatible with Marmoset Toolbag, Blender, Cinema 4D, Maya and Houdini. The asset uses standard channel naming (BaseColor, Normal, Roughness, Metalness, Displacement, AO), and ships in formats every importer understands.
Purchase grants you permanent access via your account. Combine Broken Brick Wall with any two other assets in the same checkout to trigger the bundle discount automatically.

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