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Chipboard 006

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38.65

A board, brown PBR pack tested for clean tiling and accurate shading in 3ds Max.

Quantity:
SKU: TA-ACG-CHIPBOARD006

Description

Surface character: board, brown and chip. Chipboard 006 is a chipboard material captured for production rendering, with maps that behave the way your shader graph expects.

Resolution scales up to 2K, packaged across JPG, PNG and EXR. The set covers color, displacement, normal, roughness channels — exactly what a metallic-roughness pipeline needs to render predictably.

Whether you ship a real-time game, a hero-shot render, or an architectural walkthrough, Chipboard 006 integrates without negotiation. 3D artists will recognise the workflow immediately.

Compatible with 3ds Max, Cinema 4D, Unreal Engine, Unity and Blender. The asset uses standard channel naming (BaseColor, Normal, Roughness, Metalness, Displacement, AO), and ships in formats every importer understands.

Purchase grants you permanent access via your account. Combine Chipboard 006 with any two other assets in the same checkout to trigger the bundle discount automatically.

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