Description
Diamond Plate 007 A brings a diamond, floor and industrial surface into your scene with the channels you actually use. The set is cleaned for tiling, the normal-map flavour is documented, and the maps load directly into Houdini.
Technical specs: color, displacement, normal, roughness, ambient-occlusion, metalness channels at up to 2K. Files are exported as JPG, PNG and EXR. Tiling has been validated; normal-map convention is clearly tagged so you don’t fight your shader.
Built for indie game studios who need a material to drop into a scene and stay there. Diamond Plate 007 A works equally well in real-time engines and offline renderers, on hero close-ups and on background fillers.
Diamond Plate 007 A loads cleanly into Houdini, Marmoset Toolbag, Unreal Engine, Unity and Blender. There is no proprietary metadata or vendor-specific quirk — the maps are plain image files at industry-standard channel layouts.
Once purchased, Diamond Plate 007 A stays in your library indefinitely. You can re-download on any device, keep using the maps across new projects, and bundle additional materials for the auto-discount.

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