Description
Fabric 038 brings a clean, fabric and smooth surface into your scene with the channels you actually use. The set is cleaned for tiling, the normal-map flavour is documented, and the maps load directly into Houdini.
All maps ship at up to 2K in JPG, PNG and EXR. The included channels are color, displacement, normal, roughness, ambient-occlusion, with both DirectX and OpenGL normal-map conventions where it matters. No additional baking is required for standard PBR workflows.
Built for indie game studios who need a material to drop into a scene and stay there. Fabric 038 works equally well in real-time engines and offline renderers, on hero close-ups and on background fillers.
Fabric 038 loads cleanly into Houdini, Unity, 3ds Max, Unreal Engine and Cinema 4D. There is no proprietary metadata or vendor-specific quirk — the maps are plain image files at industry-standard channel layouts.
Purchase grants you permanent access via your account. Combine Fabric 038 with any two other assets in the same checkout to trigger the bundle discount automatically.

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