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Facade 005

(0 customer reviews)

45.61

Facade 005 delivers color, displacement, normal, roughness, metalness maps ready to drop into Unreal Engine or any modern renderer.

Quantity:
SKU: TA-ACG-FACADE005

Description

This material was processed for accurate tiling, predictable normal direction, and clean displacement at the resolution your hero shots need. Facade 005 ships ready for production use, not as a sample.

Maps included: color, displacement, normal, roughness, metalness. Format coverage: JPG, PNG and EXR. Resolution ladder runs to 2K, so you can pick the tier that fits your VRAM and target platform.

Built for ArchViz teams who need a material to drop into a scene and stay there. Facade 005 works equally well in real-time engines and offline renderers, on hero close-ups and on background fillers.

Facade 005 loads cleanly into Unreal Engine, Maya, Marmoset Toolbag, Unity and Blender. There is no proprietary metadata or vendor-specific quirk — the maps are plain image files at industry-standard channel layouts.

One purchase, lifetime access in your account. The files are yours to use across as many projects as you ship, with no per-project fee structure on top.

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