Description
This material was processed for accurate tiling, predictable normal direction, and clean displacement at the resolution your hero shots need. Facade 005 ships ready for production use, not as a sample.
Maps included: color, displacement, normal, roughness, metalness. Format coverage: JPG, PNG and EXR. Resolution ladder runs to 2K, so you can pick the tier that fits your VRAM and target platform.
Built for ArchViz teams who need a material to drop into a scene and stay there. Facade 005 works equally well in real-time engines and offline renderers, on hero close-ups and on background fillers.
Facade 005 loads cleanly into Unreal Engine, Maya, Marmoset Toolbag, Unity and Blender. There is no proprietary metadata or vendor-specific quirk — the maps are plain image files at industry-standard channel layouts.
One purchase, lifetime access in your account. The files are yours to use across as many projects as you ship, with no per-project fee structure on top.

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