Description
Surface character: gravel, grey and riverbed. Gravel 036 S is a gravel material captured for production rendering, with maps that behave the way your shader graph expects.
All maps ship at up to 2K in JPG, PNG and EXR. The included channels are color, displacement, normal, roughness, ambient-occlusion, with both DirectX and OpenGL normal-map conventions where it matters. No additional baking is required for standard PBR workflows.
Use cases include game environments, ArchViz interiors and exteriors, product visualisations, motion graphics, and educational content. Gravel 036 S carries enough resolution for hero shots and tiles cleanly for repeating surfaces.
Gravel 036 S loads cleanly into Blender, Unreal Engine, Maya, Unity and 3ds Max. There is no proprietary metadata or vendor-specific quirk — the maps are plain image files at industry-standard channel layouts.
Purchase grants you permanent access via your account. Combine Gravel 036 S with any two other assets in the same checkout to trigger the bundle discount automatically.

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