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Gravel Concrete 04

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34.03

Gravel Concrete 04: technical PBR material with documented channels for predictable shader behaviour.

Quantity:
SKU: TA-PH-GRAVEL_CONCRETE_04

Description

This material was processed for accurate tiling, predictable normal direction, and clean displacement at the resolution your hero shots need. Gravel Concrete 04 ships ready for production use, not as a sample.

Technical specs: color, normal, roughness, displacement, AO channels at up to 2K. Files are exported as JPG, PNG and EXR. Tiling has been validated; normal-map convention is clearly tagged so you don’t fight your shader.

Suited for any pipeline that respects PBR conventions: indie game studios can drop Gravel Concrete 04 into their material library and continue working without a single rebake.

Tested across Houdini, Cinema 4D, Marmoset Toolbag, Unity and Maya. The maps load directly into Principled BSDF or equivalent metallic-roughness graphs in any modern renderer.

Purchase grants you permanent access via your account. Combine Gravel Concrete 04 with any two other assets in the same checkout to trigger the bundle discount automatically.

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