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Japanese Sycamore

(0 customer reviews)

37.72

Japanese Sycamore delivers color, normal, roughness, displacement, AO maps ready to drop into Unreal Engine or any modern renderer.

Quantity:
SKU: TA-PH-JAPANESE_SYCAMORE

Description

This material was processed for accurate tiling, predictable normal direction, and clean displacement at the resolution your hero shots need. Japanese Sycamore ships ready for production use, not as a sample.

All maps ship at up to 2K in JPG, PNG and EXR. The included channels are color, normal, roughness, displacement, AO, with both DirectX and OpenGL normal-map conventions where it matters. No additional baking is required for standard PBR workflows.

Targeted at motion designers who prefer accuracy over flair. Japanese Sycamore won’t surprise your render: tiling is clean, normals are correctly oriented, and the displacement scale is documented.

Engine compatibility: Unreal Engine, 3ds Max, Maya, Marmoset Toolbag and Cinema 4D. The channels match the names and roles expected by every major shader graph, so importing is a drag-and-drop.

One purchase, lifetime access in your account. The files are yours to use across as many projects as you ship, with no per-project fee structure on top.

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