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Metal 048 B

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46.42

Metal 048 B: technical PBR material with documented channels for predictable shader behaviour.

Quantity:
SKU: TA-ACG-METAL048B

Description

Metal 048 B brings a dirty, fingerprints and gold surface into your scene with the channels you actually use. The set is cleaned for tiling, the normal-map flavour is documented, and the maps load directly into Unreal Engine.

Resolution scales up to 2K, packaged across JPG, PNG and EXR. The set covers color, displacement, normal, roughness, metalness channels — exactly what a metallic-roughness pipeline needs to render predictably.

Use cases include game environments, ArchViz interiors and exteriors, product visualisations, motion graphics, and educational content. Metal 048 B carries enough resolution for hero shots and tiles cleanly for repeating surfaces.

Engine compatibility: Unreal Engine, Maya, Marmoset Toolbag, Blender and 3ds Max. The channels match the names and roles expected by every major shader graph, so importing is a drag-and-drop.

Purchase grants you permanent access via your account. Combine Metal 048 B with any two other assets in the same checkout to trigger the bundle discount automatically.

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