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Metal 052 A

(0 customer reviews)

38.73

Metal 052 A delivers color, displacement, normal, roughness, metalness maps ready to drop into Houdini or any modern renderer.

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SKU: TA-ACG-METAL052A

Description

Metal 052 An is a production-grade PBR material designed for direct integration into modern shader pipelines. It captures the iron, metal character of real metal surfaces without forcing you to spend an evening rebaking maps.

Maps included: color, displacement, normal, roughness, metalness. Format coverage: JPG, PNG and EXR. Resolution ladder runs to 2K, so you can pick the tier that fits your VRAM and target platform.

Suited for any pipeline that respects PBR conventions: indie game studios can drop Metal 052 An into their material library and continue working without a single rebake.

Drop into Houdini, Unreal Engine, Maya, Marmoset Toolbag and Unity without conversion. Both DirectX and OpenGL normal-map flavours are present where applicable, and the displacement scale is calibrated for typical scene units.

Every purchase is final and lifetime. Metal 052 An integrates into your pipeline, and the next time you need a similar surface, you already have it on file.

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