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Painted Bricks 004

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31.87

Painted Bricks 004: technical PBR material with documented channels for predictable shader behaviour.

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SKU: TA-ACG-PAINTEDBRICKS004

Description

Surface character: bricks, paint and painted. Painted Bricks 004 is a painted bricks material captured for production rendering, with maps that behave the way your shader graph expects.

Resolution scales up to 2K, packaged across JPG, PNG and EXR. The set covers color, displacement, normal, roughness, ambient-occlusion channels — exactly what a metallic-roughness pipeline needs to render predictably.

Use cases include game environments, ArchViz interiors and exteriors, product visualisations, motion graphics, and educational content. Painted Bricks 004 carries enough resolution for hero shots and tiles cleanly for repeating surfaces.

Engine compatibility: Unreal Engine, Maya, Houdini, Unity and Marmoset Toolbag. The channels match the names and roles expected by every major shader graph, so importing is a drag-and-drop.

Once purchased, Painted Bricks 004 stays in your library indefinitely. You can re-download on any device, keep using the maps across new projects, and bundle additional materials for the auto-discount.

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