Description
This material was processed for accurate tiling, predictable normal direction, and clean displacement at the resolution your hero shots need. Painted Plaster 009 ships ready for production use, not as a sample.
Resolution scales up to 2K, packaged across JPG, PNG and EXR. The set covers color, displacement, normal, roughness, ambient-occlusion channels — exactly what a metallic-roughness pipeline needs to render predictably.
Built for indie game studios who need a material to drop into a scene and stay there. Painted Plaster 009 works equally well in real-time engines and offline renderers, on hero close-ups and on background fillers.
Tested across Marmoset Toolbag, Unreal Engine, Blender, Unity and Houdini. The maps load directly into Principled BSDF or equivalent metallic-roughness graphs in any modern renderer.
Buy once, re-download anytime from your account. There are no subscriptions, no extra tiers, and no surprise renewals — your library stays with you.

Reviews (0)
There are no reviews yet.