Description
This material was processed for accurate tiling, predictable normal direction, and clean displacement at the resolution your hero shots need. Painted Plaster 014 ships ready for production use, not as a sample.
All maps ship at up to 2K in JPG, PNG and EXR. The included channels are color, displacement, normal, roughness, ambient-occlusion, with both DirectX and OpenGL normal-map conventions where it matters. No additional baking is required for standard PBR workflows.
Built for motion designers who need a material to drop into a scene and stay there. Painted Plaster 014 works equally well in real-time engines and offline renderers, on hero close-ups and on background fillers.
Painted Plaster 014 loads cleanly into Houdini, Blender, Unreal Engine, 3ds Max and Unity. There is no proprietary metadata or vendor-specific quirk — the maps are plain image files at industry-standard channel layouts.
Purchase grants you permanent access via your account. Combine Painted Plaster 014 with any two other assets in the same checkout to trigger the bundle discount automatically.

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