Description
Painted Wood 006 B is a production-grade PBR material designed for direct integration into modern shader pipelines. It captures the painted, scratched character of real painted wood surfaces without forcing you to spend an evening rebaking maps.
Technical specs: color, displacement, normal, roughness, ambient-occlusion channels at up to 2K. Files are exported as JPG, PNG and EXR. Tiling has been validated; normal-map convention is clearly tagged so you don’t fight your shader.
Whether you ship a real-time game, a hero-shot render, or an architectural walkthrough, Painted Wood 006 B integrates without negotiation. Product visualisers will recognise the workflow immediately.
Painted Wood 006 B loads cleanly into Blender, Unreal Engine, Cinema 4D, Maya and Unity. There is no proprietary metadata or vendor-specific quirk — the maps are plain image files at industry-standard channel layouts.
Purchase grants you permanent access via your account. Combine Painted Wood 006 B with any two other assets in the same checkout to trigger the bundle discount automatically.

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