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Pathway 002

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41.60

Production pathway pack — covers color, displacement, normal, roughness, opacity, ambient-occlusion at up to 2K, no rebake needed.

Quantity:
SKU: TA-ACG-PATHWAY002

Description

This material was processed for accurate tiling, predictable normal direction, and clean displacement at the resolution your hero shots need. Pathway 002 ships ready for production use, not as a sample.

All maps ship at up to 2K in JPG, PNG and EXR. The included channels are color, displacement, normal, roughness, opacity, ambient-occlusion, with both DirectX and OpenGL normal-map conventions where it matters. No additional baking is required for standard PBR workflows.

Targeted at ArchViz teams who prefer accuracy over flair. Pathway 002 won’t surprise your render: tiling is clean, normals are correctly oriented, and the displacement scale is documented.

Tested across Cinema 4D, Unity, Unreal Engine, Marmoset Toolbag and Maya. The maps load directly into Principled BSDF or equivalent metallic-roughness graphs in any modern renderer.

Purchase grants you permanent access via your account. Combine Pathway 002 with any two other assets in the same checkout to trigger the bundle discount automatically.

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