Description
This material was processed for accurate tiling, predictable normal direction, and clean displacement at the resolution your hero shots need. Paving Stones 108 ships ready for production use, not as a sample.
All maps ship at up to 2K in JPG, PNG and EXR. The included channels are color, displacement, normal, roughness, ambient-occlusion, with both DirectX and OpenGL normal-map conventions where it matters. No additional baking is required for standard PBR workflows.
Built for VFX departments who need a material to drop into a scene and stay there. Paving Stones 108 works equally well in real-time engines and offline renderers, on hero close-ups and on background fillers.
Drop into 3ds Max, Cinema 4D, Blender, Unity and Marmoset Toolbag without conversion. Both DirectX and OpenGL normal-map flavours are present where applicable, and the displacement scale is calibrated for typical scene units.
One purchase, lifetime access in your account. The files are yours to use across as many projects as you ship, with no per-project fee structure on top.

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