Description
Paving Stones 117 brings a parking and paving surface into your scene with the channels you actually use. The set is cleaned for tiling, the normal-map flavour is documented, and the maps load directly into Blender.
Resolution scales up to 2K, packaged across JPG, PNG and EXR. The set covers color, displacement, normal, roughness, ambient-occlusion channels — exactly what a metallic-roughness pipeline needs to render predictably.
Whether you ship a real-time game, a hero-shot render, or an architectural walkthrough, Paving Stones 117 integrates without negotiation. VFX departments will recognise the workflow immediately.
Compatible with Blender, Houdini, Unreal Engine, Cinema 4D and Marmoset Toolbag. The asset uses standard channel naming (BaseColor, Normal, Roughness, Metalness, Displacement, AO), and ships in formats every importer understands.
Every purchase is final and lifetime. Paving Stones 117 integrates into your pipeline, and the next time you need a similar surface, you already have it on file.

Reviews (0)
There are no reviews yet.