Description
Playground Sand is a scanned surface set up to tile cleanly in any direction. Channels included are ambient occlusion, packed arm, colour, displacement, normal and roughness, enough to drive displacement and grazing light correctly. Maps export at 2K and 4K in JPG with both DirectX and OpenGL normal directions supplied. It loads into Blender, Unreal, Unity, Cinema 4D, 3ds Max and Maya. Tagged brown, sand and floor.

Reviews
There are no reviews yet.