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Roofing Tiles 006

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34.27

Roofing Tiles 006 delivers color, displacement, normal, roughness, ambient-occlusion maps ready to drop into 3ds Max or any modern renderer.

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SKU: TA-ACG-ROOFINGTILES006

Description

Roofing Tiles 006 is a production-grade PBR material designed for direct integration into modern shader pipelines. It captures the brown, clean character of real roofing tiles surfaces without forcing you to spend an evening rebaking maps.

Maps included: color, displacement, normal, roughness, ambient-occlusion. Format coverage: JPG, PNG and EXR. Resolution ladder runs to 2K, so you can pick the tier that fits your VRAM and target platform.

Targeted at product visualisers who prefer accuracy over flair. Roofing Tiles 006 won’t surprise your render: tiling is clean, normals are correctly oriented, and the displacement scale is documented.

Drop into 3ds Max, Unreal Engine, Houdini, Blender and Maya without conversion. Both DirectX and OpenGL normal-map flavours are present where applicable, and the displacement scale is calibrated for typical scene units.

Purchase grants you permanent access via your account. Combine Roofing Tiles 006 with any two other assets in the same checkout to trigger the bundle discount automatically.

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