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Slab Tiles

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37.17

Slab Tiles: technical PBR material with documented channels for predictable shader behaviour.

Quantity:
SKU: TA-PH-SLAB_TILES

Description

Slab Tiles is a production-grade PBR material designed for direct integration into modern shader pipelines. It captures the flat, rocks character of real floor surfaces without forcing you to spend an evening rebaking maps.

Maps included: color, normal, roughness, displacement, AO. Format coverage: JPG, PNG and EXR. Resolution ladder runs to 2K, so you can pick the tier that fits your VRAM and target platform.

Targeted at 3D artists who prefer accuracy over flair. Slab Tiles won’t surprise your render: tiling is clean, normals are correctly oriented, and the displacement scale is documented.

Compatible with Blender, Unity, Maya, Marmoset Toolbag and Houdini. The asset uses standard channel naming (BaseColor, Normal, Roughness, Metalness, Displacement, AO), and ships in formats every importer understands.

Every purchase is final and lifetime. Slab Tiles integrates into your pipeline, and the next time you need a similar surface, you already have it on file.

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