Description
Surface character: clean, light and snow. Snow 003 is a snow material captured for production rendering, with maps that behave the way your shader graph expects.
Maps included: color, displacement, normal, roughness. Format coverage: JPG, PNG and EXR. Resolution ladder runs to 2K, so you can pick the tier that fits your VRAM and target platform.
Whether you ship a real-time game, a hero-shot render, or an architectural walkthrough, Snow 003 integrates without negotiation. ArchViz teams will recognise the workflow immediately.
Drop into Maya, Blender, Houdini, Cinema 4D and 3ds Max without conversion. Both DirectX and OpenGL normal-map flavours are present where applicable, and the displacement scale is calibrated for typical scene units.
Every purchase is final and lifetime. Snow 003 integrates into your pipeline, and the next time you need a similar surface, you already have it on file.

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