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Wood 073

(0 customer reviews)

36.13

A brown, knothole PBR pack tested for clean tiling and accurate shading in Cinema 4D.

Quantity:
SKU: TA-ACG-WOOD073

Description

This material was processed for accurate tiling, predictable normal direction, and clean displacement at the resolution your hero shots need. Wood 073 ships ready for production use, not as a sample.

Technical specs: color, displacement, normal, roughness, ambient-occlusion channels at up to 2K. Files are exported as JPG, PNG and EXR. Tiling has been validated; normal-map convention is clearly tagged so you don’t fight your shader.

Whether you ship a real-time game, a hero-shot render, or an architectural walkthrough, Wood 073 integrates without negotiation. Indie game studios will recognise the workflow immediately.

Engine compatibility: Cinema 4D, 3ds Max, Unity, Blender and Unreal Engine. The channels match the names and roles expected by every major shader graph, so importing is a drag-and-drop.

Purchase grants you permanent access via your account. Combine Wood 073 with any two other assets in the same checkout to trigger the bundle discount automatically.

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