Description
Wood Floor 053 brings a floor, parquet and wood surface into your scene with the channels you actually use. The set is cleaned for tiling, the normal-map flavour is documented, and the maps load directly into Cinema 4D.
All maps ship at up to 2K in JPG, PNG and EXR. The included channels are color, displacement, normal, roughness, ambient-occlusion, with both DirectX and OpenGL normal-map conventions where it matters. No additional baking is required for standard PBR workflows.
Built for VFX departments who need a material to drop into a scene and stay there. Wood Floor 053 works equally well in real-time engines and offline renderers, on hero close-ups and on background fillers.
Compatible with Cinema 4D, Blender, Unreal Engine, 3ds Max and Houdini. The asset uses standard channel naming (BaseColor, Normal, Roughness, Metalness, Displacement, AO), and ships in formats every importer understands.
Every purchase is final and lifetime. Wood Floor 053 integrates into your pipeline, and the next time you need a similar surface, you already have it on file.

Reviews (0)
There are no reviews yet.